George B. Green
I make games and tools for game development.

Current Projects

A Souls-Like metroidvania aiming to teach perseverance.
Unity tool for quickly converting animated 3d-models into pixel art with dynamic lighting. Out now on the Unity Asset store!

Past Projects

Puzzle Platformer. Features a slime with a sentient top-hat.
Normal-map & tileset manipulation tools for Aseprite. Written in Python & Lua.
Arcade shooted. Made in one week for the 'Take Arms!' Game Jam.
Simple tower-defense game using the Unity AR foundation.
Action Platformer. Really horrible music. Made in 48hrs for Ludum Dare 40.